![]() ![]() Secondary quests are rife with other missables. To note, many secondary quests will still be completable after the main quest is done, but I'd suggest doing as many as you want now. Chapter II and III have much fewer secondary quests. Now, just to make it clear, chapter I is long, very long, so there is a ton of time to do everything. Assume that at the end of a chapter, any quest you haven't done is gone. Who you sided with when it came to the dwarf's forge will determine if he's rebuilt or hasn't. ![]() ![]() For instance, if you give the girl the potion then she may live or may not, if you don't then her fate was sealed. Should you not act, in the time you go to the second chapter then they will fail and you will get a lot of cool instant endings. For instance, every prologue secondary quest can be failed. ![]() Some secondary quests are missable, generally they fail if you move on to the next chapter, but some do not. To avoid anything, I've put together the best guide I can on some general things that you can miss without spoiling much of the game. The thing that you can miss the most is secondary quests, but there are some oddities that can happen. There is a lot to miss in Witcher III and a lot of it has sort of kind of a major impact on the ending and some of it just quest rewards and flavor lore within the world. ![]()
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